interface GPUProgrammablePassEncoder
Methods #
#setBindGroup(): undefined#setBindGroup(index: number,bindGroup: GPUBindGroup | null,dynamicOffsetsData: Uint32Array,dynamicOffsetsDataStart: number,dynamicOffsetsDataLength: number,): undefined#pushDebugGroup(groupLabel: string): undefined#popDebugGroup(): undefined#insertDebugMarker(markerLabel: string): undefined