class GPUSupportedLimits
Properties #
abstract
#maxBindGroups: numberabstract
#maxBindingsPerBindGroup: numberabstract
#maxBufferSize: numberabstract
#maxColorAttachmentBytesPerSample: numberabstract
#maxColorAttachments: numberabstract
#maxComputeInvocationsPerWorkgroup: numberabstract
#maxComputeWorkgroupSizeX: numberabstract
#maxComputeWorkgroupSizeY: numberabstract
#maxComputeWorkgroupSizeZ: numberabstract
#maxComputeWorkgroupStorageSize: numberabstract
#maxComputeWorkgroupsPerDimension: numberabstract
#maxDynamicStorageBuffersPerPipelineLayout: numberabstract
#maxDynamicUniformBuffersPerPipelineLayout: numberabstract
#maxSampledTexturesPerShaderStage: numberabstract
#maxSamplersPerShaderStage: numberabstract
#maxStorageBufferBindingSize: numberabstract
#maxStorageBuffersPerShaderStage: numberabstract
#maxStorageTexturesPerShaderStage: numberabstract
#maxTextureArrayLayers: numberabstract
#maxTextureDimension1D: numberabstract
#maxTextureDimension2D: numberabstract
#maxTextureDimension3D: numberabstract
#maxUniformBufferBindingSize: numberabstract
#maxUniformBuffersPerShaderStage: numberabstract
#maxVertexAttributes: numberabstract
#maxVertexBufferArrayStride: numberabstract
#maxVertexBuffers: numberabstract
#minStorageBufferOffsetAlignment: numberabstract
#minUniformBufferOffsetAlignment: number