class GPUTexture
implements GPUObjectBase
Properties #
readonly
#depthOrArrayLayers: numberreadonly
#dimension: GPUTextureDimensionreadonly
#format: GPUTextureFormatreadonly
#mipLevelCount: numberreadonly
#sampleCount: numberreadonly
#usage: GPUFlagsConstantMethods #
#createView(descriptor?: GPUTextureViewDescriptor): GPUTextureView